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    • Hi defaid,   Your remark that you have locked your FPS at 60 in order to match that of your monitor has suddenly got me sitting upright and wide awake because as far as I know the standard FPS of any monitor (or TV set) is directly steered by the AC frequency. Therefore 60 Hz in the USA and 50 Hz in Europe.   My monitor (= a Panasonic 60Hz. TV set), which is therefore most probably a USA version, while my European AC power supply is 50Hz. ....... and all that while I'm supplying it with an FS9 maximum output of 30Hz ??? However, you are completely correct in saying that the FPS supplied by FS9 can vary strongly dependant on load etc. so, why everything in that hardware area keeps working correctly remains a mystery, at least to me. It may have something to do with a HDMI (type) connection, which seems to override evrything related to AC/FPS frequencies.   Tomorrow I'm now going to set my maximum FS9 FPS at 60 to see what happens and then at 50 but my expectations are not high because 30 FPS has seemingly already worked problem free for years in my setup.   Anyway, a very interesting thread indeed and ....... Long Live FS9 !!   Hans
    • By the way, can someone tell me what the 9.1 patch actually does?
    • What you guys are saying is all absolutely correct.  In the real airport, landings are always on the ILS to 02 and take-offs are always on 24, although heavier aircraft can request landing on the ILS for 06 which apparently has a higher load-bearing capability.  Even with the star technique, ATC don't play game....  What ATC system are you using, John, which allows you to close runways? Mike
    • On that same Data screen, Online Functionality must also be On.
    • Does anyone know if there is any FSX scenery for Northern Ireland GB available?
    • Hi Hans.   I fully agree with your decision to keep some processing power in reserve. I have my framerate locked at 60 fps to match my monitor. FS9 usually runs at 60 but at complex airports with lots of AI it can drop as low as 30 so my PC could be regarded as 'struggling'. On the other hand, I'm happy with anything down to around 30 fps so I don't regard it as an issue.   I have a lot of un-mipped 32-bit textures in my aircraft folder. I may make a copy of the folder and compress & mip all the textures. Then I can compare framerates to satisfy my curiosity. Whatever, as you wrote, spare processing power is always a good thing.   D
    • Airbus A321 Turkish Airlines ((TC-JSV)  "Ilgin" landing , taxi (close up, with greetings from the friendly crew) and takeoff at Manises Valencia Airport (VLC) with ATC audio included, runway 12  
    • I can't get it to turn on !  The button is kind of greyed out ?
    • grau   Thank you for that I will try it instead of using Library Creator to do the BGL file.
    • Wobbie and Randy, please note in my previous post above that the problem has disappeared, so you are unlikely to see it no matter which browser you use. It was only there overnight, then disappeared sometime between 6:24 AM and 7:51 AM MDT yesterday morning.
    • Air New Zealands new livery. I kind of like it, but here again, I was always fond of US Airways black liveries, but now I've gotten used to the newer white with blue and red accent colors!  This livery, however, gives you the appearance of being related to a Darth Vader era?  Different, plane still flies the same and doesn't shoot at anyone!    There, I think I did it, but will be open to any comments and/or suggestions!  Good to be back again.....................   Rick
    • No issue on my Edge-Windows 11 desktop. It's been a pretty long time since I was on the Windows 7 operating system so I can't speak to that situation. 
    • John, Thanks for the clarification on how FS functions.  One of the challenges of FS is working to make it as real as we the uses want it to be.  
    • I can confirm that no airports in FS use real-world data for runway usage - the software programming is entirely based on runway length, and wind direction, plus a few other quirks which I don't really understand - it is those quirks which sometimes prevent us from achieving what is desirable. It does not take into account nearby high ground either.   If I remember rightly, the default ATC will let you get away with landing at the opposite end of the given runway and still give you instructions after landing. I can't be certain I have remembered that correctly as for many years I have used an add-on ATC system which will let you close or open runways as required (or indeed request a specific runway) for the player aircraft although AI will still operate the way FS2004 intends. That avoids the need for the "STAR" runway system, though.   John
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